AAR: The curtailed saga of Baconcroft
Time for another impromptu game of The Quiet Year! Much like last time, I offered it into a roll20 session when we realised we didn’t want to continue a campaign without one of the players.

Time for another impromptu game of The Quiet Year! Much like last time, I offered it into a roll20 session when we realised we didn’t want to continue a campaign without one of the players.
BEHOLD! Marvel at the majesty of the Barrowmaze! Gaze in awe at its breadth, its depth! It has hundreds of rooms, leaving years of material to play in!!!
The party triggered a trap in room 2, and died, fleeing, in room 1. As a GM, not my finest hour. Again. This is the same group that I killed before!
I wasn’t enthused about the third adventure in the Bree-land Region Guide โ but saying that, I haven’t run it. Also, I wanted to keep doing something with Berelas, as at least one party member was quite attached to her, and there’s no further published material on her, to my knowledge.
So, instead, I asked the group where they wanted to go (ahead of the session), and then offered some hooks. Berelas wants to go to Radagast, which is quite a trip away. The players offered to escort her, and I prepped a long Journey and had some vague ideas for some things to do in Rhosgobel when they arrived.
Although, hmm, how to get there.
Finally, finally started a UVG game! ๐๐๐
This is mainly running as a play-by-post on Discord for the moment, although we’ve had some short live sessions:
I didn’t really intend to start a new long-form game, but I couldn’t see a good one-shot that would still use the travelling mechanics for more time than it would take to introduce them. SEACAT as a pure encounter engine for me does not hold the same appeal.
This post contains spoilers for the named adventure in the Bree-land Region Guide for Adventures in Middle Earth, by Cubicle 7 ๐.
Short post here, here’s the games in my “to-play” pile, sorted by immediacy. I thought it would be a nice way of keeping track of stuff that’s caught my eye.
Games I’ve not played yet:
I played the ENNie award-winning Thousand Year Old Vampire. The story is that you’re a Vampire that can live for Thousands of Years. This game is the Ronseal (™️) of RPGs in that sense. Consider it Highlander, the RPG.
TL;DR It is great.
I wanted to try a 5e game but with OSR rules for dungeoneering. For that, I used Considering Bees from AAW which I had in print with VTT assets from their Kickstarter in 2019. This is a level 2 adventure, and pits the players vs, well, bees. 🐝 🐝 🐝
This took two sessions of about 2.5 hours each, and had two PCs each running a single character. We played in roll20. I tried to set up proper dynamic lighting (the new style) but cocked it up reasonably-well so defaulted back to the old version (was showing the whole map to the players). Perhaps next time I’d just buy it on roll20?
Ross, of 2-minute table-top provides maps, and assets to his patreons, and on his shop. And Dungeondraft packs of those assets. Including a train.
I like trains.
🚂
Well, I bought Dungeondraft. I regret it only in the sense that drawing maps is now my life. Roughly, the workflow: