Yet Another Weather Table
Opening illustration to "The Cloud Kingdom", drawn by Charles Robinson I’m currently running a Ultraviolet Grasslands campaign, and like every other campaign I run, I’m really focussed on making the weather a big part of it. Just travelling should be a challenge — not the greatest challenge in the game — but not a literal walk in the park. I want the party hunting for dry firewood, or stuck at a swollen river, or so cold they can’t face breaking camp. Not every single day, obviously, but an “encounter” for me doesn’t have to be “kill a thing that’s appeared with suspicious regularity”. ...