The Quiet Year is a sort-of-coop map-drawing and story-telling game. You use a deck of cards (special printed deck or thereās a lookup table for a normal playing card deck) to draw events, and use them to tell a story. I say sort-of-coop, in that itās more like Roman consuls where each day/month it would swap who was āin chargeā rather than agree or compromise on a single coherent course of action. In fact youāre explicitly not supposed to actually talk through each event together and agree it. You draw on the map the result of each event to build a recording of the story, and you can start building projects to fix the problems beset by your tiny community.
The events are things like:
An old piece of machinery is discovered, broken but perhaps repairable. What is it? What would it be useful for?
As the seasons turn towards Winter, they get darker:
The weakest among you dies. Whoās to blame for their death?
There are other better reviews, and I donāt really want to do that here. Although I suppose this is a small review of the roll20 module that I used.
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