AAR: The Matriarch's Favour

Wood engraving in "Andersen's Fairy Tales", by Hans Tegner This continues a long-form campaign, Zen and the Art of Caravan Maintenance. Joshua and Emmett are now cattle ranchers, both seeking a quiet change in career for various reasons. They’re driving buggalo from Emerald City to the Porcelain Citadel. Now on the Lime Steppes, the Matriarch of the Pine clan is asking for a favour… Do ya like dogs? ...

View of a mostly Gothic church devoid of transept, people hang around outside

AAR: That's enough fun

This continues a long-form campaign, Zen and the Art of Caravan Maintenance. Joshua and Emmett are now cattle ranchers, both seeking a quiet change in career for various reasons. They’re driving buggalo from Emerald City to the Porcelain Citadel. Currently they’re in Violet City, hanging out with some Lime Nomad pilgrims, after irritating some lovable street-life. More drugs, some commeuppance. ...

AAR: Welcome to Violet City

This continues a (hopefully) long-form campaign, Zen and the Art of Caravan Maintenance. Joshua and Emmett are now cattle ranchers, both seeking a quiet change in career for various reasons. They’re driving buggalo from Emerald City to the Porcelain Citadel Last session they were approaching Violet City, and had resolved to kick back and explore for a week. ...

AAR: Zen and the Art of Caravan Maintenance

Time for a new game. I want to run Luka’s Ultra Violet Grasslands again, but I just don’t quite understand his SEACAT engine, so I’m going to use Black Hack for that1. We’re going to make a travelogue in the Vastlands! Joshua and Emmett are now cattle ranchers, both seeking a quiet change in career for various reasons. They’re driving buggalo from Emerald City to the Porcelain Citadel We had a Session Zero and talked about the kind of game the three of us wanted to take part in, and we all wanted something pretty chill. Violence should be largely avoidable (minimal surprise ambushes!) Not too grim (some of Luka’s flavour-text is being elided) Enjoy the ride, we’re thinking of the Westerns we like and Zen and the Art of Motorcycle Maintence ...

UVG: Introduction to rock-licking

Finally, finally started a UVG game! 💜💜💜 This is mainly running as a play-by-post on Discord for the moment, although we’ve had some short live sessions: To say “hi” and discuss Slovak culture To have an encounter lick some rocks I didn’t really intend to start a new long-form game, but I couldn’t see a good one-shot that would still use the travelling mechanics for more time than it would take to introduce them. SEACAT as a pure encounter engine for me does not hold the same appeal. ...

What I want to play next: September 2020

Short post here, here’s the games in my “to-play” pile, sorted by immediacy. I thought it would be a nice way of keeping track of stuff that’s caught my eye. Games I’ve not played yet: Beak, Feather & Bone - An IRL friend bought me this. Not only do I therefore want to report back, but it is a short story-telling game and thus ready for dropping into a blank session. And it has bird-people. Need to import an image into roll20 for a game. Ultraviolet Grasslands - Love Luka’s art, getting ready to start a play-by-post of this. My games always end up a bit grim, so I really want an excuse to make a cheerful gonzo game with a Mad Max bent. Hypertellurians - For some reason I just really want to play this atomic raygun RPG. I’m not even sure why but I have it in PDF and physical and it looks like a laugh and relatively light. Mind you, so does a lot of stuff I already own! DELVE - A solo dungeon-building game. I’m waiting for the physical book for this one. It might be a bit fiddly compared to a pure story-telling game as it involves some light cellular automation of rooms to cover invasions and water flow and stuff. Worst case it would be easier on roll20 or similar where I don’t have to pack it up. Ex Novo - another story-telling map-building game that was in the Racial Equality bundle. It can be played solo and I definitely want to give it a go. Humblewood - a 5e campaign that’s finally arrived across the Atlantic. It’s very beautiful, and I will save running it for post-pandemic. For completeness it’s worth noting it’s available on roll20 now… ...